M110 SASS Asset

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M110 SASS asset I was given to start the project. Not only did I have to create the components inside the mesh, I needed to edit the mesh itself to accommodate the changes.
Reference images I collected to act as a guide during the project. After some research I found that the receiver of the M110 is very similar to that of an M16.  
Here is the final compilation of the rendered images according to project specs. The renders represent the different states of the physical weapon. This allows the user to visualize what is happening inside the weapon during a simulation. Moving parts include the magazine, hammer, bolt carrier and safety.
360 render of the final asset after my edits and additions. 
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